【FORTNITE】verse講座#2スクリプト

using { /Verse.org/Simulation }
using { /Fortnite.com/Devices } 

spawner_button := class(creative_device):
    @editable
    Button:button_device = button_device{} 
    @editable 
    ItemSpawner:item_spawner_device = item_spawner_device{}
    
    OnBegin<override>()<suspends> : void =
        Button.InteractedWithEvent.Subscribe(OnButtonInteractedWith) 

    OnButtonInteractedWith(InPlayer:agent) : void = 
        ItemSpawner.SpawnItem()

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